dorsal/arxiv
View SchemaInverse Learning in $2\times2$ Games: From Synthetic Interactions to Traffic Simulation
| Authors | Daniela Aguirre Salazar, Firas Moatemri, Tatiana Tatarenko |
|---|---|
| Categories | |
| ArXiv ID | 2601.10367vv1 |
| URL | https://arxiv.org/abs/2601.10367 |
| License | http://creativecommons.org/licenses/by/4.0/ |
Abstract
Understanding how agents coordinate or compete from limited behavioral data is central to modeling strategic interactions in traffic, robotics, and other multi-agent systems. In this work, we investigate the following complementary formulations of inverse game-theoretic learning: (i) a Closed-form Correlated Equilibrium Maximum-Likelihood estimator (CE-ML) specialized for $2\times2$ games; and (ii) a Logit Best Response Maximum-Likelihood estimator (LBR-ML) that captures long-run adaptation dynamics via stochastic response processes. Together, these approaches span the spectrum between static equilibrium consistency and dynamic behavioral realism. We evaluate them on synthetic "chicken-dare" games and traffic-interaction scenarios simulated in SUMO, comparing parameter recovery and distributional fit. Results reveal clear trade-offs between interpretability, computational tractability, and behavioral expressiveness across models.
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"abstract": "Understanding how agents coordinate or compete from limited behavioral data is central to modeling strategic interactions in traffic, robotics, and other multi-agent systems. In this work, we investigate the following complementary formulations of inverse game-theoretic learning: (i) a Closed-form Correlated Equilibrium Maximum-Likelihood estimator (CE-ML) specialized for $2\\times2$ games; and (ii) a Logit Best Response Maximum-Likelihood estimator (LBR-ML) that captures long-run adaptation dynamics via stochastic response processes. Together, these approaches span the spectrum between static equilibrium consistency and dynamic behavioral realism. We evaluate them on synthetic \"chicken-dare\" games and traffic-interaction scenarios simulated in SUMO, comparing parameter recovery and distributional fit. Results reveal clear trade-offs between interpretability, computational tractability, and behavioral expressiveness across models.",
"arxiv_id": "2601.10367",
"authors": [
"Daniela Aguirre Salazar",
"Firas Moatemri",
"Tatiana Tatarenko"
],
"categories": [
"cs.GT"
],
"license": "http://creativecommons.org/licenses/by/4.0/",
"title": "Inverse Learning in $2\\times2$ Games: From Synthetic Interactions to Traffic Simulation",
"url": "https://arxiv.org/abs/2601.10367",
"version": "v1"
},
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